While you're always going to be funnelled into one of a handful of endings, how you get there can be totally different. The story pans out differently depending on choices that you make, and it's actually quite impressive how wildly different the plot paths can be. The editing, too, could do with some work, as whenever you make choices the background music or conversations jarringly transition because you won't necessarily be watching the scenes in the order they were filmed. There's an awkward pause every time you have a decision to make which is totally understandable due to the nature of the title, but also inescapably distracting. The whole thing has a low budget feel to it, and not just because of the aforementioned acting or special effects. If you think that's scant praise then you clearly never came to one of our school plays. In terms of writing, acting, and special effects, I Saw Black Clouds isn't on a level with something you'd see in the cinema, or even late night on Channel 5, feeling more on a par with an elaborate end of year school play. This is a live action interactive psychological thriller in which real actors do real acting just like in a real movie, only you control the action by making the decisions. We play as Kristina, who is either English or Scottish depending on what scene you're in. The deceased is a troubled girl named Emily and we move swiftly on to her funeral where we're introduced to Kristina and Charlotte who are determined to get to the bottom of why she did it. I Saw Black Clouds begins with a warning that tells you that the game features graphic depictions of suicide and then about four seconds later someone commits suicide.
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